Log In to Evolve

Time to get back to the important things in life. Like killing zombies. Capturing flags. And complaining about balance issues.


  • Track
  • Overlay
  • Party


SWAT 4 is a tactical first-person shooter computer game developed by Irrational Games and released by Vivendi Universal on April 5, 2005. It is powered by Unreal Engine 2.0 technology enhanced by Irrational Games. An expansion to SWAT 4, entitled SWAT 4: The Stetchkov Syndicate, was released on February 28, 2006. In multiplayer, the player can choose among several modes: COOP: Players complete SP missions in cooperation. Barricaded Suspects: The usual team deathmatch mode. VIP Escort: SWAT must escort the VIP to the extraction point while the suspects try to stop him. Rapid Deployment: SWAT has to disarm bombs randomly placed throughout the map while the suspects try to stop them. Smash & Grab (TSS only): A variation of 'capture the flag' – suspects try to transfer a briefcase to the exctraction point while SWAT must stop them. The single-player campaign in vanilla SWAT 4 contains 13 missions – the expansion adds 7 more. The missions are not related and there is no overarching storyline. The game aims to have gameplay similar to the real SWAT experience. For example, it encourages the use of non-lethal force to subdue and arrest subjects rather than shooting them. Each mission will play differently as the suspects are randomly spawned on the map.

Top Players

eLectron51 Last played May 23 '17
38d 22h played
knns4 Last played Jan 1
38d 6h played
Keyser-Soze Last played Jan 25 '17
35d 11h played
KyuMc Last played May 31 '17
34d 17h played
B__Y_23 Last played Dec 17 '16
34d 12h played

109 Fans